Alien Sidestep
Commodore 64 · 1983 · WOR
Publisher: O.E.M.
The player's task is to prevent the aliens from landing. The aliens are surprisingly clever and will try to avoid the projectiles that are fired. Over time, there will be fewer and fewer of them, increasing their movement speed. After all aliens are eliminated, new ones appear with a different appearance. If four of them land, the game ends in defeat.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
CC8D2A02 |
2E3EB5650CEA… |
8,272 | wor | no-intro |
Videos
Artwork & screenshots
Found an error? Suggest a fix from the app · Use this data via the public API.