Diamond Mine box art

Diamond Mine

Commodore 64 · 1983 · WOR

Roklan IDSI

Publisher: Roklan · Developer: IDSI

In Diamond Mine, your goal is to collect as many diamonds as possible from twenty underground shafts. Each level is shown on a single screen filled with corridors and passageways. Monsters are periodically released from a central hub and can be shot, but touching one causes you to lose all collected gems. Mines are initially covered in dust, so you can only shoot through areas you've already walked. Since most diamonds are located in the corridors, careful planning is essential. The game allows you to start from one of five different screens.

Known dumps

CRC32MD5SizeRegionSource
6218C08E 9EEBD669F5A6… 16,464 wor no-intro

Videos

Artwork & screenshots

Diamond Mine — box-2D (EU) Diamond Mine — box-2D-side (EU) Diamond Mine — box-2D-back (EU) Diamond Mine — box-texture (EU) Diamond Mine — box-3D (EU) Diamond Mine — sstitle (EU) Diamond Mine — ss (WOR) Diamond Mine — steamgrid

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