Red Storm Rising box art

Red Storm Rising

Commodore 64 · 1988 · WOR

MicroProse MicroProse Simulator

Publisher: MicroProse · Developer: MicroProse · Genre: Simulator

As with USS Chicago in the book, the game concentrates on the Norwegian Sea theater, placing the player as captain of a single United States Navy nuclear-powered submarine tasked to disrupt Soviet forces in the area between the Kola Peninsula and the Greenland-Iceland-UK barrier. Missions may include interdiction of tanker fleets, stopping amphibious landing forces, eliminating Soviet wolf pack submarines and many others. The background story remains true to the book's plot but the final mission is always to prevent the Soviets from launching nuclear missiles by locating and eliminating their ballistic missile submarines.

Known dumps

CRC32MD5SizeRegionSource
0B4D08E2 E4460D40DB86… 336,128 wor no-intro
8C5CFCC9 36020A4E4161… 336,128 wor no-intro
E329A155 F5C8290537BB… 336,128 wor no-intro
B66B39E8 F8749565097D… 336,128 wor no-intro
15087861 DB84B886E984… 336,128 wor no-intro
4C3A9B84 4D29BCC801DC… 327,936 wor no-intro

Artwork & screenshots

Red Storm Rising — box-2D (EU) Red Storm Rising — box-2D (US) Red Storm Rising — box-2D-side (EU) Red Storm Rising — box-2D-side (US) Red Storm Rising — box-2D-back (EU) Red Storm Rising — box-2D-back (US) Red Storm Rising — box-texture (EU) Red Storm Rising — box-texture (US)

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