Steg the Slug box art

Steg the Slug

Commodore 64 · 1992 · EU

Also known as: Steg The Slug

Codemasters Software The Big Red Software Company Platform

Publisher: Codemasters Software · Developer: The Big Red Software Company · Genre: Platform

Steg the slug has to feed his family of "T'yungunz". To do this he must blow bubbles to catch the grubs that they feed on and guide them through the level by blowing on them or nudging them past any obstacles in the way to the nest where T'yungunz live. To complete a level, you must make sure that a certain number of T'yungunz are fully fed so they go to sleep. If they don't get enough food then eventually they die. The levels are full of contraptions such as bellows, and obstacles such as spikes and fire that will burst the bubbles. Some of these can be activated or deactivated using various switches. Usually Steg navigates each level by walking on the floor, and also he can climb up the walls and even walk on the ceiling. There are also devices he can contruct out of the parts from the Acme Bionic Bitz Catalogue, such as the Rocket Pack, and Bionic Legs, which allow different ways of getting around each level.

Known dumps

CRC32MD5SizeRegionSource
89979B1E 28838EA3AB98… 744,654 eu no-intro

Videos

Artwork & screenshots

Steg the Slug — box-2D (EU) Steg the Slug — box-2D-side (EU) Steg the Slug — box-2D-back (EU) Steg the Slug — box-texture (EU) Steg the Slug — box-3D (EU) Steg the Slug — sstitle (EU) Steg the Slug — ss (EU) Steg the Slug — steamgrid

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