Wizard of Id's Wizmath
Commodore 64 · 1984 · WOR
Publisher: Sierra On-Line · Developer: Sydney Development
"Wizard of Id's WizMath" follows Spook, who must escape from the dungeons of the King of Id while being pursued by Turnkey. To unlock his path to freedom, he must solve math problems. Using the joystick, blocks can be moved into place to form a correct equation. When pushed, a block slides until it hits a wall or obstacle. Alternatively, a block can be held and precisely moved. The challenge is to solve the problem within a 60-second time limit before Turnkey catches Spook. Early levels require solving just one equation, while later stages demand multiple solutions. At the beginning, the player selects a floor in an elevator — higher floors present harder math problems. The game also asks for the player's age and suggests a difficulty level accordingly, though a lower floor can be selected.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
7D70A435 |
25B14538427F… |
336,128 | wor | no-intro |
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