Whizz box art

Whizz

Super Nintendo · 1996 · EU

Titus Flair Software Action

Publisher: Titus · Developer: Flair Software · Genre: Action

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.

Known dumps

CRC32MD5SizeRegionSource
762D214F DDA430EECDCF… 1,048,576 eu no-intro
EA8DF334 8A31C324BCA7… 1,048,576 us no-intro
528373AF 42F4BAD66A27… 1,048,576 us no-intro

Videos

Artwork & screenshots

Whizz — box-2D (EU) Whizz — box-2D (US) Whizz — box-2D-side (EU) Whizz — box-2D-side (US) Whizz — box-2D-back (EU) Whizz — box-2D-back (US) Whizz — box-texture (EU) Whizz — box-texture (US)

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