Solomon's Club box art

Solomon's Club

Game Boy · 1991 · EU

Tecmo Graphic Research Action

Publisher: Tecmo · Developer: Graphic Research · Genre: Action

Solomon's Club is a sequel to Solomon's Key, which has similar gameplay combining platform gaming with puzzle elements. There are five levels, each with ten rooms. In each room you must retrieve the key and go to the exit. You can create or remove blocks to your left and right, or while crouching lower-left and lower right. You can use these blocks as platform to climb onto, or use them to block enemies or fire balls. You can also break blocks by jumping from below them, like doing a headbutt. There are several enemies, such as fire breathing dragons, shooting gargoyles and ghosts. Collect bells to release fairies from the exit as bonus points, and collect coins for money to spend in shops. Some rooms have a shop where you can buy items, such as fire balls or hammers.

Known dumps

CRC32MD5SizeRegionSource
901BFF2E CC5FE746D5E2… 65,536 jp no-intro
701CCDB3 45AE101994D2… 65,536 eu no-intro
CEA9622A 8A5CCF172F31… 65,536 us no-intro

Videos

Artwork & screenshots

Solomon's Club — box-2D (DE) Solomon's Club — box-2D (EU) Solomon's Club — box-2D (JP) Solomon's Club — box-2D (US) Solomon's Club — box-2D-side (DE) Solomon's Club — box-2D-side (EU) Solomon's Club — box-2D-side (JP) Solomon's Club — box-2D-side (US)

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