Crash II Advance 2003
Game Boy Color · US
Publisher: Sintax · Developer: Sintax
An unlicensed sidescrolling platformer. While the game takes some elements from Crash Bandicoot: The Huge Adventure for the Game Boy Advance, it is more of an original game than a port. Crash can only take one hit before dying, and there are no Aku Aku masks or similar items to give Crash more health. A jumps and B makes Crash spin or use a weapon. Holding down Left or Right while pressing B enables Crash to spin even while holding a weapon. Down makes Crash duck; pressing A while ducking makes Crash do a long jump.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
973D38A8 |
94CDB6650952… |
2,097,152 | us | no-intro |
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