Giga Wing 2 box art

Giga Wing 2

Dreamcast · 2001 · JP

Capcom Takumi

Publisher: Capcom · Developer: Takumi

The third game in the Takumi/Capcom arcade shooter trilogy, Giga Wing 2 was originally designed for the Naomi arcade system and later ported to the Dreamcast. It is a top-down, vertical-scrolling shoot-em-up featuring four-player simultaneous action, high-res 3D graphics, and an orchestral score. There are four characters to choose from, each with his own storyline and fighter/spaceship. Each ship has its own weapon type and speed. Like the previous Giga Wing and Mars Matrix games, gameplay is designed around bullet absorption/reflection mechanics, large numbers of enemies, and giant boss fights. Giga Wing 2 adds the ability to choose from two different bullet reflection powers: reflect force and reflect laser. The reflect force repulses enemy shots, while the reflect laser uses them to charge up a beam weapon.

Known dumps

CRC32MD5SizeRegionSource
8994E5D0 AEB91867C0C9… 1,185,760,800 jp redump
F1942E81 36C5E6CEAC5C… 1,185,760,800 jp redump
35346E5D 37843E7C1D33… 1,185,760,800 us redump

Videos

Artwork & screenshots

Giga Wing 2 — box-2D (JP) Giga Wing 2 — box-2D (US) Giga Wing 2 — box-2D-side (JP) Giga Wing 2 — box-2D-side (US) Giga Wing 2 — box-2D-back (JP) Giga Wing 2 — box-2D-back (US) Giga Wing 2 — box-texture (JP) Giga Wing 2 — box-texture (US)

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