Samurai Sword box art

Samurai Sword

Famicom Disk System · 1988 · JP

Capcom Capcom Adventure

Publisher: Capcom · Developer: Capcom · Genre: Adventure

Samurai Sword is an adventure game developed and published by Capcom for the Famicom Disk System in Japan towards the end of 1988. The player is an unnamed hero who is promptly defeated by the game's antangonist Soron and whisked away before the moment of his demise in order to find a way to counter Soron's considerable magical might. While the game may resemble an RPG at first, it is actually a traditional Famicom adventure game, similar to Portopia Renzoku Satsujin Jiken or Princess Tomato in the Salad Kingdom. The player can select from a set of commands for the hero to follow such as looking around, talking to NPCs, picking up items and so on. While there are battles, they can only be resolved by finding the right command (often the right spell) rather than the standard RPG method of exchanging blows governed by various statistics.

Known dumps

CRC32MD5SizeRegionSource
8BE4A0BC 44E5165D9C1C… 131,072 jp no-intro
DA2D8561 10C49F3E6B9C… 131,000 jp no-intro

Videos

Artwork & screenshots

Samurai Sword — box-2D (JP) Samurai Sword — box-2D (SS) Samurai Sword — box-2D-side (JP) Samurai Sword — box-2D-side (SS) Samurai Sword — box-2D-back (JP) Samurai Sword — box-2D-back (SS) Samurai Sword — box-texture (JP) Samurai Sword — box-texture (SS)

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