Perplexus Diodomin box art

Perplexus Diodomin

Game Boy Advance · 2021 · EU

James boulton

· Developer: James boulton

Perplexus Diodomin was a Game Boy Advance title that was in development back in 2002 by James Boulton (code), with graphics done by James (tile graphics), James Barnard (tile graphics and music) and Jamie Bamborough (character sprites). The loose premise for the game was to rescue the Diodomin (some kind of space creatures) which had been captured by solving the puzzles. James feels that the lack of interest was due to there being no licence attached to the title, and the cost of production of cartridges meaning there wasn't a great margin of profit. Sadly it would mean that the game was laid to rest around 20% complete, with around 3 creatures or so to save.

Known dumps

CRC32MD5SizeRegionSource
3442F9CF 7A91B281A98E… 1,681,812 eu no-intro

Artwork & screenshots

Perplexus Diodomin — box-3D (EU) Perplexus Diodomin — box-2D (EU) Perplexus Diodomin — sstitle (WOR) Perplexus Diodomin — ss (WOR) Perplexus Diodomin — steamgrid Perplexus Diodomin — wheel-hd (WOR) Perplexus Diodomin — mixrbv2 (EU)

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