Ms. Pac-Man
Nintendo Entertainment System · 1993 · US
Also known as: Ms. Pac-man (namco) · Ms. Pac-Man (Namco) (US)
Publisher: Namco · Developer: Now Production · Genre: Action
In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
B6D2D300 |
B7F24E66A7DF… |
40,960 | us | no-intro |
2016E72D |
B51D7226249E… |
40,976 | us | no-intro |
CCB80740 |
67E0ACB6D58F… |
40,976 | us | no-intro |
43D30C2F |
05A599D5E76C… |
40,960 | us | no-intro |
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