Loom box art

Loom

PC Engine CD / TurboGrafx-CD · 1992 · JP

LucasArts Realtime Associates

Publisher: LucasArts · Developer: Realtime Associates

Loom was the fourth game to use the SCUMM scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild). Loom is an adventure game that sets itself apart from other titles in the genre through its unique gameplay system: the player character does not carry items around, but rather manipulates objects through the use of spells (called "drafts" in the game). The drafts themselves are woven by playing magical notes on a special instrument called "distaff". All the puzzles in the game are solved by learning and correctly applying these drafts. Although the PC Engine version is CD based, it isn't a port of the PC CD-ROM version. Instead, it features mixed visuals from the 16- and 256-color versions adapted to the PC Engine's color palette and enhanced CD soundtrack with no spoken dialogue.

Known dumps

CRC32MD5SizeRegionSource
E9CB3A32 94563D46BA58… 2,034 jp redump
D292A763 B16F3FFDA2AC… 1,988 us redump
8C1A2DCE 99FF89A71712… 8,025,024 jp redump
99B694C8 F5174C5AA8DC… 8,027,376 us redump

Videos

Artwork & screenshots

Loom — box-2D (JP) Loom — box-2D (US) Loom — box-2D-side (JP) Loom — box-2D-side (US) Loom — box-2D-back (JP) Loom — box-2D-back (US) Loom — box-texture (JP) Loom — box-texture (US)

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