Moto Roader box art

Moto Roader

PC Engine / TurboGrafx-16 · 1989 · JP

NEC Nippon Computer Systems (NCS) Action

Publisher: NEC · Developer: Nippon Computer Systems (NCS) · Genre: Action

The action in this racing game is viewed from above and features rotational controls. There are 6 racetracks featured including real-world ones such as Laguna Seca. Before each race you can buy a full compliment of upgrades and weapons, with each area (engine, handling, turbo and so on) having several variably-priced options. The unusual thing about the racing system is that the action always follows the leader. If you slip too far behind, your car is blown up and placed back onto the track further on in order to keep up (similarly to Micro Machines). This can only happen a limited number of times before the game is over.

Known dumps

CRC32MD5SizeRegionSource
428F36CD 6663E27F13AF… 262,144 jp no-intro
E2B0D544 1B10BAF9F65C… 262,144 us no-intro

Videos

Artwork & screenshots

Moto Roader — box-2D (JP) Moto Roader — box-2D (US) Moto Roader — box-2D-side (JP) Moto Roader — box-2D-side (US) Moto Roader — box-2D-back (JP) Moto Roader — box-2D-back (US) Moto Roader — box-texture (JP) Moto Roader — box-texture (US)

Related games

Found an error? Suggest a fix from the app · Use this data via the public API.