Shinsetsu Samurai Spirits - Bushidou Retsuden box art

Shinsetsu Samurai Spirits - Bushidou Retsuden

PlayStation · 1997 · JP

Also known as: Shinsetsu Samurai Spirits : Bushidou Retsuden (JP)

SNK SNK

Publisher: SNK · Developer: SNK

The development history of the game is fairly storied. It was announced for development at the height of the Samurai Shodown series' popularity in 1995, and underwent many delays in the process, finally being released a few years later. For some time, rumors abounded that it was never going to come out. As originally envisioned, the game was to be split into three episodes: one for each of the three games in the series. For a while, it was to be a NeoCD exclusive, but developmental and financial pressures caused SNK to also release it for the other two current systems. In a somewhat inexplicable marketing move, SNK decided that each version was to contain only two of the three episodes, thereby necessitating a player to buy two copies of the game in order to get the whole thing. Unsurprisingly, this plan resulted in a significant backlash from fans, and was discarded.

Known dumps

CRC32MD5SizeRegionSource
207309BC D1B90B9D6C62… 663,115,824 jp redump
0D6B5E4F AB8B93B9FC8B… 570 jp redump

Videos

Artwork & screenshots

Shinsetsu Samurai Spirits - Bushidou Retsuden — box-2D (ASI) Shinsetsu Samurai Spirits - Bushidou Retsuden — box-2D-side (ASI) Shinsetsu Samurai Spirits - Bushidou Retsuden — box-2D-back (ASI) Shinsetsu Samurai Spirits - Bushidou Retsuden — box-texture (ASI) Shinsetsu Samurai Spirits - Bushidou Retsuden — box-3D (ASI) Shinsetsu Samurai Spirits - Bushidou Retsuden — sstitle (JP) Shinsetsu Samurai Spirits - Bushidou Retsuden — ss (JP) Shinsetsu Samurai Spirits - Bushidou Retsuden — steamgrid

Found an error? Suggest a fix from the app · Use this data via the public API.