Whizz box art

Whizz

PlayStation · 1997 · EU

Konami Flair Software

Publisher: Konami · Developer: Flair Software

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.

Known dumps

CRC32MD5SizeRegionSource
F8A2F203 0B0ACEBA6CB5… 87,073,392 eu redump
FEC1F76C F5656235D705… 131,742,576 jp redump
1C73441E A1B8069F3CAB… 80 eu redump
D72EDB65 4BA0E21EC7DC… 79 jp redump

Videos

Artwork & screenshots

Whizz — box-2D (EU) Whizz — box-2D (JP) Whizz — box-2D-side (EU) Whizz — box-2D-side (JP) Whizz — box-2D-back (EU) Whizz — box-2D-back (JP) Whizz — box-texture (EU) Whizz — box-texture (JP)

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