Gift - Prism box art

Gift - Prism

PlayStation 2 · 2007 · JP

Sweets Moonstone

Publisher: Sweets · Developer: Moonstone

The gameplay requires little interaction from the player as most of the duration of the game is spent on simply reading the text that will appear on the screen; this text represents either dialogue between the various characters, or the inner thoughts of the protagonist. Every so often, the player will come to a "decision point" where he or she is given the chance to choose from options that are displayed on the screen, typically two to three at a time. During these times, gameplay pauses until a choice is made that furthers the plot in a specific direction, depending on which choice the player makes.

Known dumps

CRC32MD5SizeRegionSource
FE7A6C41 3E63BA7686F9… 3,806,429,184 jp redump

Found an error? Suggest a fix from the app · Use this data via the public API.