Gift - Prism
PlayStation 2 · 2007 · JP
Publisher: Sweets · Developer: Moonstone
The gameplay requires little interaction from the player as most of the duration of the game is spent on simply reading the text that will appear on the screen; this text represents either dialogue between the various characters, or the inner thoughts of the protagonist. Every so often, the player will come to a "decision point" where he or she is given the chance to choose from options that are displayed on the screen, typically two to three at a time. During these times, gameplay pauses until a choice is made that furthers the plot in a specific direction, depending on which choice the player makes.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
FE7A6C41 |
3E63BA7686F9… |
3,806,429,184 | jp | redump |
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