Bombuzal box art

Bombuzal

Amiga · 1988 · EU

Image Works Image Works

Publisher: Image Works · Developer: Image Works

Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned. Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.

Known dumps

CRC32MD5SizeRegionSource
8E0F4DBB F579B70BB7B8… 1,049,682 eu no-intro
65654682 175DDF6DB9EF… 1,049,180 eu no-intro
71D82C14 3474AC4C642C… 1,049,612 eu no-intro

Videos

Artwork & screenshots

Bombuzal — box-2D (CUS) Bombuzal — box-2D-side (CUS) Bombuzal — box-2D-back (CUS) Bombuzal — box-texture (CUS) Bombuzal — box-texture (EU) Bombuzal — box-3D (CUS) Bombuzal — sstitle (EU) Bombuzal — ss (EU)

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