Rise of the Robots box art

Rise of the Robots

Amiga · 1994 · EU

Also known as: Rise Of The Robots

Time Warner Interactive Mirage Technologies

Publisher: Time Warner Interactive · Developer: Mirage Technologies

Rise of the Robots emerges from the hype and reveals itself as a good-looking but rather unwieldy beat-em-up. The game, in all of the currently available versions, is just not that good. In terms of pure beat-em-up action, Rise of the Robots is outclassed by the barely-better-than-16-bit BODY BLOWS games. ROTR is quite poor in the "special moves" area of beat-em-up gaming. The graphics? Well... the animations are good. The characters, when still, look very good too. When moving they are anything but realistic looking. Their movements are jerky and very repetitive. What's different in each version? Not a lot. All of them suffer from the poor control and jerky animation. Disappointment is the key word here. The game promised so much and delivered so little. I guess one good thing is that, for once, the PC suffers from the exact same problems.

Known dumps

CRC32MD5SizeRegionSource
9B310978 208723287359… 1,039,532 eu no-intro
040FE136 C96A096FCB3D… 1,049,612 eu no-intro

Videos

Artwork & screenshots

Rise of the Robots — box-2D (WOR) Rise of the Robots — box-2D-side (WOR) Rise of the Robots — box-2D-back (WOR) Rise of the Robots — box-texture (WOR) Rise of the Robots — box-3D (WOR) Rise of the Robots — sstitle (WOR) Rise of the Robots — ss (WOR) Rise of the Robots — fanart

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