Skidz box art

Skidz

Amiga · 1990 · EU

In Skidz, the player moves through five levels with the goal of collecting and disposing of 75% of the trash lying around to gain access to the next level. The trash is often difficult to reach and requires skillful jumping. The controls work in such a way that the player builds up speed by pressing a button or pulling the joystick in a direction. At high speeds, another button press allows a jump. The protagonist loses health by colliding with the environment or citizens, driving over broken glass, or missing jumps. Power-ups include health, bonus time, and coins for equipment.

Known dumps

CRC32MD5SizeRegionSource
842938EA 477877B29B3E… 995,842 eu no-intro

Videos

Artwork & screenshots

Skidz — box-2D (WOR) Skidz — box-2D-side (WOR) Skidz — box-2D-back (WOR) Skidz — box-texture (WOR) Skidz — box-3D (WOR) Skidz — sstitle (WOR) Skidz — ss (WOR) Skidz — steamgrid

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