Ultima IV - Quest of the Avatar box art

Ultima IV - Quest of the Avatar

Amiga · 1988 · US

Also known as: Ultima 4 - Quest Of The Avatar · Ultima IV : Quest of the Avatar (US)

MicroProse ORIGIN Systems

Publisher: MicroProse · Developer: ORIGIN Systems

The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them. Instead of building up a character by any means possible in order to face a villain in the end of the game, in Ultima IV the player is trying to become the Avatar, a role model for people. This means upholding the Eight Virtues, basically trying to become a better person.

Known dumps

CRC32MD5SizeRegionSource
6F347041 FF173F5447DF… 1,049,816 us no-intro

Artwork & screenshots

Ultima IV - Quest of the Avatar — box-2D (EU) Ultima IV - Quest of the Avatar — box-2D (US) Ultima IV - Quest of the Avatar — box-2D-side (EU) Ultima IV - Quest of the Avatar — box-2D-side (US) Ultima IV - Quest of the Avatar — box-2D-back (EU) Ultima IV - Quest of the Avatar — box-2D-back (US) Ultima IV - Quest of the Avatar — box-texture (EU) Ultima IV - Quest of the Avatar — box-texture (US)

Found an error? Suggest a fix from the app · Use this data via the public API.