Morph box art

Morph

Amiga CD32 · 1993 · EU

Millennium Interactive Millennium Interactive

Publisher: Millennium Interactive · Developer: Millennium Interactive

Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine. Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life. The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.

Known dumps

CRC32MD5SizeRegionSource
694B7246 F59F07211C70… 2,312,016 eu redump
3DCA50C4 3D8A2006B06A… 103 eu redump

Videos

Artwork & screenshots

Morph — box-2D (EU) Morph — box-2D-side (EU) Morph — box-2D-back (EU) Morph — box-texture (EU) Morph — box-3D (EU) Morph — sstitle (EU) Morph — ss (EU) Morph — steamgrid

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