Super Street Fighter II Turbo box art

Super Street Fighter II Turbo

3DO Interactive Multiplayer · 1994 · EU

Matsushita Electric Industrial

Publisher: Matsushita Electric Industrial

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.

Known dumps

CRC32MD5SizeRegionSource
9C63B921 324926B8FB9F… 138 wor redump
45C1F927 CBEEDB3C2EF4… 130 us redump
14A8B644 68E08269D8C2… 160 eu redump
65BCE358 44C28D372316… 124 us redump
D68A8BB3 BB29A3D7FB1D… 128 wor redump
7A1F4248 34BC1EA6D314… 127 eu redump

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