Meteos - Vs. Geolyte box art

Meteos - Vs. Geolyte

Nintendo DS · 2005 · EU

Also known as: Meteos

Nintendo Q Entertainment

Publisher: Nintendo · Developer: Q Entertainment

Designed by Masahiro Sakurai and produced by Tetsuya Mizuguchi, Meteos was the DS's second big-name puzzle game (after Polarium). Most of the game's action takes place on the bottom of the DS's two screens, where colored meteors plummet downwards towards a planet's atmosphere. There, they form columns that the user can manipulate with either the stylus or a combination of the D-pad and A button. When three or more meteors of the same color are arranged either vertically or horizontally, they "ignite" and rocket up towards the top screen. Rockets carry upwards any other metors that happen to be above them, and by stringing together several ignitions it is possible to lift many blocks at once. The ultimate objective of the game is to lift as many metors as possible back into "orbit" in the top screen; the game is over if the bottom screen fills up completely with meteors. Meteos features many different "planets" that the user can play on, each with subtle variations (such as in gravity) that affect gameplay.

Known dumps

CRC32MD5SizeRegionSource
F128BEA0 35EEF7021A36… 1,179,848 jp no-intro
591420D5 C27CAF16FD90… 1,160,904 eu no-intro
BBB867D6 218A0816C085… 1,079,496 us no-intro

Videos

Artwork & screenshots

Meteos - Vs. Geolyte — box-2D (EU) Meteos - Vs. Geolyte — box-2D (JP) Meteos - Vs. Geolyte — box-2D (US) Meteos - Vs. Geolyte — box-2D-side (EU) Meteos - Vs. Geolyte — box-2D-side (JP) Meteos - Vs. Geolyte — box-2D-side (US) Meteos - Vs. Geolyte — box-2D-back (EU) Meteos - Vs. Geolyte — box-2D-back (JP)

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