Far West box art

Far West

Amiga · WOR

It is the year 1850 and you have just disembarked from the ship from the Old World in New York City. Your goal is simple: become a famous hero. In numbers, that means one million fame points - whether legally or illegally, through buying gold, bear hunting, a gaming career or as a deputy sheriff, it doesn't matter. Before the first duel, one to four gunslingers can design their characters by distributing 99 points to characteristics such as wealth, reaction or drinking ability. In the New York store you can get the necessary utensils, but you should always carry enough provisions and water with you. Clothing and hygiene are also important, especially for conversations with dignitaries. Many actions lead to small mini-games or tests, such as target practice for sheriff candidates or duels for bank robbers. Anyone who thinks that's easy will quickly find that just surviving is a challenge.

Artwork & screenshots

Far West — box-3D (WOR) Far West — box-2D (WOR) Far West — sstitle (WOR) Far West — ss (WOR) Far West — mixrbv2 (WOR)

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