Lost On Parrot Island box art

Lost On Parrot Island

Amiga · 1996 · WOR

Franck Otto Franck Otto

Publisher: Franck Otto · Developer: Franck Otto

After a shipwreck, the player finds themselves stranded on a deserted island in the Pacific and must figure out how to escape. The game uses a point-and-click interface similar to early LucasArts adventures, where the player navigates the island by selecting areas on the screen. Interactions are carried out using a control panel with six verb commands: use, push, talk to, look at, open, close, give, and take. Items scattered across the island can be collected and placed in an eight-slot inventory for later use in solving puzzles and progressing through the game.

Artwork & screenshots

Lost On Parrot Island — box-3D (WOR) Lost On Parrot Island — box-2D (WOR) Lost On Parrot Island — sstitle (WOR) Lost On Parrot Island — ss (WOR) Lost On Parrot Island — mixrbv2 (WOR)

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