Goliath
Amstrad CPC · 1986 · WOR
Publisher: Rainbow Production · Developer: P. H. MATTHEY
Fly your spaceship along a long corridor, shooting the obstacles and hazards in your way. Once you've reached the end of the corridor, you fly along another one. The corridor sections are viewed in isometric 3D reminiscent of the classic coin-op game Zaxxon. If you can complete both corridors, you then play a short section viewed through the cockpit of your spaceship, in which you must shoot aliens as they fly erratically towards you. The graphics are colourful, but there is a lot of flicker and the action is a bit slow, which makes the game too easy and repetitive, and therefore not much of a challenge.
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