Knight Lore box art

Knight Lore

Amstrad CPC · 1984 · WOR

Ultimate Play The Game Ashby Computers and Graphics

Publisher: Ultimate Play The Game · Developer: Ashby Computers and Graphics

Our hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation. The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instuctions in favour of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts.

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Artwork & screenshots

Knight Lore — box-2D (EU) Knight Lore — box-2D-side (EU) Knight Lore — box-2D-back (EU) Knight Lore — box-texture (EU) Knight Lore — box-3D (EU) Knight Lore — sstitle (EU) Knight Lore — ss (EU) Knight Lore — steamgrid

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