Rally Driver box art

Rally Driver

Amstrad CPC · 1986 · WOR

Hill MacGibbon Five Ways Software

Publisher: Hill MacGibbon · Developer: Five Ways Software

Rather than creating a pure arcade game, Five Ways aimed at creating a true simulation of rallying that also had educational value. As such, a full map of the area is provided, a degree of route-planning is required, with each road having its own properties. Some have a higher possible speed, some are more likely to flood when it rains, and some are prone to being closed. You can get information on current conditions (and avoid a 50-second penalty) by stopping at a checkpoint. The hazards featured in the game are unusual - spectators running onto the track and stray farm animals must be avoided, and a definite penalty is imposed for driving the wrong way down a road. The race is in three stages, and drivers are eliminated after each of the first 2.

Videos

Artwork & screenshots

Rally Driver — box-2D (EU) Rally Driver — box-2D-side (EU) Rally Driver — box-2D-back (EU) Rally Driver — box-texture (EU) Rally Driver — box-3D (EU) Rally Driver — sstitle (EU) Rally Driver — ss (EU) Rally Driver — fanart

Found an error? Suggest a fix from the app · Use this data via the public API.