Senso
Amstrad CPC · 1992 · WOR
Publisher: Public Domain · Developer: Patrick HINRICHS
Senso is a puzzlememory game modeled after the electronic game Simon from Hasbro. Players must repeat random sequences of colors by pressing the cursor keys in the correct order. It's fast-paced play, with flashing colors and sounds that can challenge you. Experience the fun as you repeat the patterns and advance to higher levels. Keep track of your score as you challenge friends or try to beat your own high score.
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