Soul Of A Robot box art

Soul Of A Robot

Amstrad CPC · 1986 · WOR

Mastertronic Action Byte

Publisher: Mastertronic · Developer: Action Byte

To save planet Nonterraqueous from a malfunctioning evil computer, its people have built a robot to attack the super-computer. Cunningly, it was designed with such tortured feelings that it can only be happy in successful death, so you must take it to the computer to blow itself up. The game is a succession of 256 platform-based screens, each of which has many obstacles and hazards. There are 5 levels of jump intensity, and the correct one must be used to clear each hazard and reach the next jump. The maze is split into 3 sections, with the computer in the last of these, and these can only be reached via a teleport.

Videos

Artwork & screenshots

Soul Of A Robot — box-2D (EU) Soul Of A Robot — box-2D-side (EU) Soul Of A Robot — box-2D-back (EU) Soul Of A Robot — box-texture (EU) Soul Of A Robot — box-3D (EU) Soul Of A Robot — sstitle (EU) Soul Of A Robot — ss (EU) Soul Of A Robot — steamgrid

Found an error? Suggest a fix from the app · Use this data via the public API.