Starwar
Amstrad CPC · 1987 · WOR
Publisher: Public Domain · Developer: Frederic CIESIELSKI
The player has a spaceship, trapped in an area of space. Every time he tries to get out, he is pulled back into it on the other side. This ship can shoot, rotate, move forward, teleport. It is equipped with a fuel tank which must be refilled from time to time at the pump. The player's mission is to shooting all the ships. Once hit, they divide into 2 smaller vessels. When the smaller ships are destroyed, they can, depending on the game levels, divide in 2 other ships of the same size, or another that you must shoot twice to be destroyed, and which will rush at full speed or another case which give nothing at all. There is also a homing ship heading towards the player, which must be shot twice. There is also a star ship, which you must shoot twice and which will turn around on the first hit. The player has 3 lives, and gains one every 2 levels. At the end of each level, a bonus is granted to the player depending on the time spent (from 500 to 5000). The game has 15 difficulty levels.
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