Three Bears, The
Amstrad CPC · 1987 · WOR
Also known as: The Three Bears (EU)
Publisher: School Software · Developer: Stephen IRVINE
The first package is from the School Software range and is a mini-adventure entitled 'The Three Bears". Borrowing from a lew fairytales, most notably 'Goldilocks and the Three Bears', the writers have created a simple graphics adventure that is set in some mythical land of talking cats, wizards, wicked witches and dark dungeons. It's a graphic adventure with screens usually in three or four colours and they are well designed. The aim of the adventure is to help three Baby Bear from the clutches of the Wicked Witch who nabbed him after she had wandered off into the forest. A map shows you where you are and where you can go, and as you work your way around the map you encounter friends and foes who offer you help or demand things from you. In the style of many adult adventures these days, achieving progress in the game depends on the player performing certain tasks in a required order as he/she goes through the game For example, if you don't take the key when you find it, you won't be able to open an important door somewhere else, thus halting any further progress This type of game strategy is useful in development of the child an understanding of sequence and logic, and encourages forward planning.
Artwork & screenshots
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