Worm Maze
Amstrad CPC · 2010 · WOR
Publisher: Public Domain · Developer: Peter Lee
The player has to guide his munching reptile through a maze full of food pellets. The aim is to eat all the pellets and then one or several exits will open up. The problem is that the snake body grows with every eaten pellet which makes it harder to find a path through the labyrinths without colliding with own body which leads to a lost life. A difference from other Snake games is that touching walls does not lead to death.
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