Ms. Pac-man box art

Ms. Pac-man

Atari 7800 · 1983 · WOR

Atari Atari

Publisher: Atari · Developer: Atari

In 1982, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the original gameplay, but added new features to keep the title fresh. Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

Videos

Artwork & screenshots

Ms. Pac-man — box-2D (SS) Ms. Pac-man — box-2D (US) Ms. Pac-man — box-2D-side (SS) Ms. Pac-man — box-2D-side (US) Ms. Pac-man — box-2D-back (SS) Ms. Pac-man — box-2D-back (US) Ms. Pac-man — box-texture (SS) Ms. Pac-man — box-texture (US)

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