3D Break-Thru
Publisher: Antic · Developer: Shelbourne Software
Three-dimensional knocking of bricks from the wall. The player's palette is placed at the front of the screen and with it you have to bounce a stone coming from the depths. The player's task is to eliminate all the gray blocks on the stage. In further boards some blocks must be hit several times to make them disappear. In the game you can switch to normal view or adjusted to 3D glasses.
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