AfterLife box art

AfterLife

Commodore 64 · 1994 · WOR

Also known as: Afterlife

Loadstar Johnny William Harris

Publisher: Loadstar · Developer: Johnny William Harris

AfterLife is based on John Conway's Game of Life and turns its rules into a specific challenge. New cells can be placed each turn, after which the population evolves automatically: cells survive with two or three neighbours, while empty spaces with exactly three neighbours produce new cells. The goal is to reach a population of at least 15 cells within 200 generations, with only limited time and a small number of new cells available per turn. Success depends on creating stable or growing patterns rather than letting the culture die out.

Artwork & screenshots

AfterLife — box-2D (CUS) AfterLife — box-2D-side (CUS) AfterLife — box-2D-back (CUS) AfterLife — box-texture (CUS) AfterLife — box-3D (CUS) AfterLife — sstitle (WOR) AfterLife — ss (WOR) AfterLife — mixrbv2 (CUS)

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