AfterLife
Commodore 64 · 1994 · WOR
Also known as: Afterlife
Publisher: Loadstar · Developer: Johnny William Harris
AfterLife is based on John Conway's Game of Life and turns its rules into a specific challenge. New cells can be placed each turn, after which the population evolves automatically: cells survive with two or three neighbours, while empty spaces with exactly three neighbours produce new cells. The goal is to reach a population of at least 15 cells within 200 generations, with only limited time and a small number of new cells available per turn. Success depends on creating stable or growing patterns rather than letting the culture die out.
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