Almazz box art

Almazz

Commodore 64 · 1985 · WOR

The Edge Software Andrew Green

Publisher: The Edge Software · Developer: Andrew Green

“Almazz” puts the player in the role of an explorer navigating a vast African savannah to find the Almazz diamond before time runs out. The hero stays cool by walking, but running increases body temperature, which ends the game if it reaches its limit. A flask allows the player to drink, but water supplies must be refilled at pools. Dangers like spear-throwers and lions make the search more challenging. Lions attack when they sense the player's presence, and attacks or hits result in game over. The player is armed with a weapon but can only refill ammunition in huts, which costs time. Riddles, items, and tablet fragments aid in the search, and after finding the diamond, a final puzzle must be solved.

Artwork & screenshots

Almazz — box-2D (WOR) Almazz — box-2D-side (WOR) Almazz — box-2D-back (WOR) Almazz — box-texture (WOR) Almazz — box-3D (WOR) Almazz — sstitle (WOR) Almazz — ss (WOR) Almazz — steamgrid

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