Apple Frenzy box art

Apple Frenzy

Commodore 64 · 1985 · WOR

Input 64 R. Pahmeyer

Publisher: Input 64 · Developer: R. Pahmeyer

Apple Frenzy is a charming collect-'em-up where joystick finesse matters more than quick reflexes. The goal in each screen is to reach the telephone to advance. Your initial supply of 64 energy units is constantly drained – by touching apples, walls, or unused doors. Only the worm can refill your energy. The top bar shows your current level, and leftover energy contributes to your high score. After clearing seven screens you're rewarded with “Congratulations” and can enter your name in the high-score list. On the second run, starting energy is reduced, making the challenge even tougher.

Artwork & screenshots

Apple Frenzy — box-2D (CUS) Apple Frenzy — box-2D-side (CUS) Apple Frenzy — box-2D-back (CUS) Apple Frenzy — box-texture (CUS) Apple Frenzy — box-3D (CUS) Apple Frenzy — sstitle (WOR) Apple Frenzy — ss (WOR) Apple Frenzy — mixrbv2 (CUS)

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