Astral Attack box art

Astral Attack

Commodore 64 · 1984 · WOR

Melbourne House Jef. Gamon

Publisher: Melbourne House · Developer: Jef. Gamon

In Astral Attack, you must protect six energy generators at the bottom of the screen from waves of attacking XENO aliens. When they hit energy lines, they transform into bombs and descend rapidly. You can only shoot them once they become bombs. Missing a shot may cost you a generator. When all generators are destroyed, the game ends. You control the crosshair with a joystick or, in the original version, with the Stack Light Rifle.

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Artwork & screenshots

Astral Attack — box-2D (EU) Astral Attack — box-2D-side (EU) Astral Attack — box-2D-back (EU) Astral Attack — box-texture (EU) Astral Attack — box-3D (EU) Astral Attack — sstitle (WOR) Astral Attack — ss (WOR) Astral Attack — support-texture (EU)

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