Body Count box art

Body Count

Commodore 64 · 1995 · WOR

Commodore Format Matthew Withers

Publisher: Commodore Format · Developer: Matthew Withers

Body Count seems less like a full game and more like a technical experiment designed to showcase 3D rendering on the C64. With no enemies, goals, or exits, you simply move through the maze to experience the perspective and spatial movement effect. Demos like this often served as proof of concept or as a foundation for later projects.

Artwork & screenshots

Body Count — box-3D (WOR) Body Count — box-2D (WOR) Body Count — ss (WOR) Body Count — mixrbv2 (WOR)

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