Breakthru in 3D box art

Breakthru in 3D

Commodore 64 · 1984 · WOR

The Avalon Hill Game Company Britt Monk

Publisher: The Avalon Hill Game Company · Developer: Britt Monk

Breakthru in 3D places the player at one end of a three-dimensional room facing a wall of blocks. A square paddle must return the approaching ball until every brick has been destroyed. Missing the ball costs one of the limited attempts – and each new stage presents an increasingly crowded wall.

Artwork & screenshots

Breakthru in 3D — box-2D (US) Breakthru in 3D — box-2D-side (US) Breakthru in 3D — box-2D-back (US) Breakthru in 3D — box-texture (US) Breakthru in 3D — box-3D (US) Breakthru in 3D — sstitle (WOR) Breakthru in 3D — ss (WOR) Breakthru in 3D — steamgrid

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