Canfield box art

Canfield

Commodore 64 · 1988 · WOR

COMPUTE! Ed Reynolds

Publisher: COMPUTE! · Developer: Ed Reynolds

In Canfield, you challenge your luck by building all cards onto four foundation piles, starting with a randomly drawn base card. Cards must be placed in ascending order and alternating colors. A key element is the “pack,” where you draw three cards at a time, and your bankroll reflects your progress. Strategy and foresight are crucial, as poor moves cost you time – and money.

Artwork & screenshots

Canfield — box-3D (WOR) Canfield — box-2D (WOR) Canfield — ss (WOR) Canfield — mixrbv2 (WOR)

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