Computer Speedway
Commodore 64 · 1988 · WOR
Publisher: COMPUTE! · Developer: Chris Ulmer
„Computer Speedway“ takes place in 1992, when the ultimate car – built for durability, efficiency, control, and speed – has finally been created. To prove its superiority, it must compete in a race, and only you can push it to its limits. The race is set in a flat valley on a circular track marked by poles. At the top of the screen, you can see the time remaining for each lap and the number of laps completed. The race starts with 46 seconds on the clock, with three seconds deducted per lap. The goal is to complete as many laps as possible within the given time.
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