Conundrum box art

Conundrum

Commodore 64 · 1987 · WOR

Commodore Magazine R.F. Daley & S.J. Daley

Publisher: Commodore Magazine · Developer: R.F. Daley & S.J. Daley

Conundrum may look simple at first glance, but it's deceptively difficult. The goal is to make all eight outer sections green and the center red by pressing numbers from 1 to 9, each flipping specific sections. The twist: pressing one number affects not just that section, but adjacent ones too—depending on whether it's a corner, side, or the center. Each move alters a whole pattern, turning this into a puzzle that's nearly impossible. But for those who solve it, the sense of victory is unmatched.

Artwork & screenshots

Conundrum — box-3D (WOR) Conundrum — box-2D (WOR) Conundrum — sstitle (WOR) Conundrum — ss (WOR) Conundrum — mixrbv2 (WOR)

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