Crack box art

Crack

Commodore 64 · 1990 · WOR

Oliver Kirwa

· Developer: Oliver Kirwa

Crack shows an early version of the idea later used in Build-It: The Bauhaus and has you arrange colored tiles into matching squares. You move through a single room, pick up split blocks, rotate them when needed, and try to create same-colored patterns before new problems appear. Even as a preview, the game hints at the appeal of the later puzzle concept – whoever reads the colors well, plans routes, and avoids dangerous tools gets closer to the solution.

Artwork & screenshots

Crack — box-3D (WOR) Crack — box-2D (WOR) Crack — sstitle (WOR) Crack — ss (WOR) Crack — mixrbv2 (WOR)

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