Drixella's Dilemma
Commodore 64 · 1992 · WOR
Publisher: COMPUTE! · Developer: Arthur Moore
Drixella's Dilemma is a logic puzzle in which you have been captured by the evil witch Drixella and can escape only by solving her challenge. A board of 96 spaces must be filled with 72 tiles, each carrying one of six colours and one of six witchcraft symbols. New tiles may only be placed next to occupied spaces and must match their neighbours according to strict colour and symbol rules. Each move is also limited by an increasingly fast timer, making both careful reasoning and quick decisions essential.
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