Flood
Commodore 64 · 1991 · WOR
Publisher: COMPUTE! · Developer: Geza Lucz
In Flood the water keeps rising and only your barriers stand between safety and disaster. You carefully place walls and dams, patch gaps, and try to time your building just right. Every mistake lets the flood push further in, swallowing the last dry spots on the map. With each round you get better at reading the flow and reinforcing the weak points, hoping your structure will withstand the relentless pressure of the water.
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