Gold-Dust Island box art

Gold-Dust Island

Commodore 64 · 1984 · WOR

Also known as: Gold-dust Island

Jacaranda Philip O'Carroll

Publisher: Jacaranda · Developer: Philip O'Carroll

The players have been stranded on a gold laden tropical island, with their job being to collect as much gold as possible before escaping the island via boat. The island contains a well for drinking water, a forest for boat building, and a gold field. Each turn, a player can either move between different locations, dig for gold, work on building a boat, fill their well, fetch water, or trade with each other. Gameplay time is limited by a tropical cyclone which will destroy all human life on the island if not escaped in time. The players have a limited supply of water, starting with 10 days worth. If they run out of water, they will die of dehydration, thus water supplies need to be maintained.

Artwork & screenshots

Gold-Dust Island — box-2D (CUS) Gold-Dust Island — box-2D-side (CUS) Gold-Dust Island — box-2D-back (CUS) Gold-Dust Island — box-texture (CUS) Gold-Dust Island — box-3D (CUS) Gold-Dust Island — sstitle (WOR) Gold-Dust Island — ss (WOR) Gold-Dust Island — mixrbv2 (CUS)

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