High Memory box art

High Memory

Commodore 64 · 1992 · WOR

Pandora Christoph Cemper

Publisher: Pandora · Developer: Christoph Cemper

"High Memory" challenges players to remember the colors and positions of tiles. Matching a pair earns points, while mismatched pairs result in the tiles being shuffled and a lost attempt. When no attempts remain, the game ends. At the start, players observe the game board to memorize the positions of the colors. Subsequently, the player and either a second player or the computer engage in a memory game, where incorrect guesses not only cost a turn but also rearrange the colors, increasing the difficulty.

Artwork & screenshots

High Memory — box-2D (CUS) High Memory — box-2D-side (CUS) High Memory — box-2D-back (CUS) High Memory — box-texture (CUS) High Memory — box-3D (CUS) High Memory — sstitle (WOR) High Memory — ss (WOR) High Memory — mixrbv2 (CUS)

Found an error? Suggest a fix from the app · Use this data via the public API.